Le SER devient officiel, Microsoft promet une explosion des performances en Ray Tracing

Microsoft intègre officiellement le Shader Execution Reordering (SER) à DirectX Raytracing (DXR) 1.2 via le DirectX Agility SDK 1.619. Dans ses démonstrations internes, l’éditeur annonce des hausses de framerate pouvant atteindre +90 % Cet article Le SER devient officiel, Microsoft promet une explosion des performances en Ray Tracing a été publié en premier par GinjFo.

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Lava Bold 2 teaser shows part of its back

The Lava Bold launched last April, and its successor is now almost upon us. The Lava Bold 2’s teaser campaign has started ahead of its release in the near future. A microsite on Amazon reveals the camera island’s design, which you can take a look at in the image below. There are two cameras, each […]

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Tecno Pova Metal Tonino Lamborghini Edition hands-on

Tecno has been expanding its reach outside of the budget realm for some time now, and it announced a strategic partnership with Italian luxury lifestyle brand Tonino Lamborghini at MWC. The name is not a coincidence as Tonino Lamborghini was founded and named after Ferruccio Lamborghini’s son, though it’s not actually associated with Lamborghini sports […]

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