Chivalry 2, the long-awaited sequel to the original Chivalry: Medieval Warfare, has officially launched globally on Xbox and PC. Much like its predecessor, Chivalry 2 is a fighting game where players engage in deadly and ruthless melee combat on fantastical medieval battlefields (there are archers in the mix, too). Combat in Chivalry 2 is a deadly game of counters where players need to use slashes, thrusts, parries, kicks, dodges, and more to outsmart and take down their opponents in duels as well as large-scale team battles. There are four different classes to choose from and subclasses for each of them that allow players to fine-tune their strengths and weaknesses, though it’s important to note that player skill matters much more than class attributes in combat.
In my Chivalry 2 preview, I said that the game’s rich combat system, superb presentation, and good performance gave it the potential to be one of the best Xbox games in this genre in years. Only time will tell if the full game is as awesome as the earlier build I played suggested it would be, but since it seems like little has changed since then, my expectations are high. Keep an eye out for my review in the near future.
Are you interested in trying out Chivalry 2? Let me know. The game is available for $40 on Xbox Series X, Xbox Series S, Xbox One, and PC (via the Epic Games Store). Xbox Series X users can enjoy next-gen enhancements such as support for 4K UHD, an uncapped FPS mode, and ray tracing at some point post launch. Xbox Series S users can use uncapped FPS as well. By default, FPS is locked at 60 on both consoles, while older Xbox One consoles have a locked FPS of 30.
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